\",\n\n\toptions: {\n\t\tclasses: {},\n\t\tdisabled: false,\n\n\t\t// Callbacks\n\t\tcreate: null\n\t},\n\n\t_createWidget: function( options, element ) {\n\t\telement = $( element || this.defaultElement || this )[ 0 ];\n\t\tthis.element = $( element );\n\t\tthis.uuid = widgetUuid++;\n\t\tthis.eventNamespace = \".\" + this.widgetName + this.uuid;\n\n\t\tthis.bindings = $();\n\t\tthis.hoverable = $();\n\t\tthis.focusable = $();\n\t\tthis.classesElementLookup = {};\n\n\t\tif ( element !== this ) {\n\t\t\t$.data( element, this.widgetFullName, this );\n\t\t\tthis._on( true, this.element, {\n\t\t\t\tremove: function( event ) {\n\t\t\t\t\tif ( event.target === element ) {\n\t\t\t\t\t\tthis.destroy();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} );\n\t\t\tthis.document = $( element.style ?\n\n\t\t\t\t// Element within the document\n\t\t\t\telement.ownerDocument :\n\n\t\t\t\t// Element is window or document\n\t\t\t\telement.document || element );\n\t\t\tthis.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow );\n\t\t}\n\n\t\tthis.options = $.widget.extend( {},\n\t\t\tthis.options,\n\t\t\tthis._getCreateOptions(),\n\t\t\toptions );\n\n\t\tthis._create();\n\n\t\tif ( this.options.disabled ) {\n\t\t\tthis._setOptionDisabled( this.options.disabled );\n\t\t}\n\n\t\tthis._trigger( \"create\", null, this._getCreateEventData() );\n\t\tthis._init();\n\t},\n\n\t_getCreateOptions: function() {\n\t\treturn {};\n\t},\n\n\t_getCreateEventData: $.noop,\n\n\t_create: $.noop,\n\n\t_init: $.noop,\n\n\tdestroy: function() {\n\t\tvar that = this;\n\n\t\tthis._destroy();\n\t\t$.each( this.classesElementLookup, function( key, value ) {\n\t\t\tthat._removeClass( value, key );\n\t\t} );\n\n\t\t// We can probably remove the unbind calls in 2.0\n\t\t// all event bindings should go through this._on()\n\t\tthis.element\n\t\t\t.off( this.eventNamespace )\n\t\t\t.removeData( this.widgetFullName );\n\t\tthis.widget()\n\t\t\t.off( this.eventNamespace )\n\t\t\t.removeAttr( \"aria-disabled\" );\n\n\t\t// Clean up events and states\n\t\tthis.bindings.off( this.eventNamespace );\n\t},\n\n\t_destroy: $.noop,\n\n\twidget: function() {\n\t\treturn this.element;\n\t},\n\n\toption: function( key, value ) {\n\t\tvar options = key;\n\t\tvar parts;\n\t\tvar curOption;\n\t\tvar i;\n\n\t\tif ( arguments.length === 0 ) {\n\n\t\t\t// Don't return a reference to the internal hash\n\t\t\treturn $.widget.extend( {}, this.options );\n\t\t}\n\n\t\tif ( typeof key === \"string\" ) {\n\n\t\t\t// Handle nested keys, e.g., \"foo.bar\" => { foo: { bar: ___ } }\n\t\t\toptions = {};\n\t\t\tparts = key.split( \".\" );\n\t\t\tkey = parts.shift();\n\t\t\tif ( parts.length ) {\n\t\t\t\tcurOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );\n\t\t\t\tfor ( i = 0; i < parts.length - 1; i++ ) {\n\t\t\t\t\tcurOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};\n\t\t\t\t\tcurOption = curOption[ parts[ i ] ];\n\t\t\t\t}\n\t\t\t\tkey = parts.pop();\n\t\t\t\tif ( arguments.length === 1 ) {\n\t\t\t\t\treturn curOption[ key ] === undefined ? null : curOption[ key ];\n\t\t\t\t}\n\t\t\t\tcurOption[ key ] = value;\n\t\t\t} else {\n\t\t\t\tif ( arguments.length === 1 ) {\n\t\t\t\t\treturn this.options[ key ] === undefined ? null : this.options[ key ];\n\t\t\t\t}\n\t\t\t\toptions[ key ] = value;\n\t\t\t}\n\t\t}\n\n\t\tthis._setOptions( options );\n\n\t\treturn this;\n\t},\n\n\t_setOptions: function( options ) {\n\t\tvar key;\n\n\t\tfor ( key in options ) {\n\t\t\tthis._setOption( key, options[ key ] );\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t_setOption: function( key, value ) {\n\t\tif ( key === \"classes\" ) {\n\t\t\tthis._setOptionClasses( value );\n\t\t}\n\n\t\tthis.options[ key ] = value;\n\n\t\tif ( key === \"disabled\" ) {\n\t\t\tthis._setOptionDisabled( value );\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t_setOptionClasses: function( value ) {\n\t\tvar classKey, elements, currentElements;\n\n\t\tfor ( classKey in value ) {\n\t\t\tcurrentElements = this.classesElementLookup[ classKey ];\n\t\t\tif ( value[ classKey ] === this.options.classes[ classKey ] ||\n\t\t\t\t\t!currentElements ||\n\t\t\t\t\t!currentElements.length ) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t// We are doing this to create a new jQuery object because the _removeClass() call\n\t\t\t// on the next line is going to destroy the reference to the current elements being\n\t\t\t// tracked. We need to save a copy of this collection so that we can add the new classes\n\t\t\t// below.\n\t\t\telements = $( currentElements.get() );\n\t\t\tthis._removeClass( currentElements, classKey );\n\n\t\t\t// We don't use _addClass() here, because that uses this.options.classes\n\t\t\t// for generating the string of classes. We want to use the value passed in from\n\t\t\t// _setOption(), this is the new value of the classes option which was passed to\n\t\t\t// _setOption(). We pass this value directly to _classes().\n\t\t\telements.addClass( this._classes( {\n\t\t\t\telement: elements,\n\t\t\t\tkeys: classKey,\n\t\t\t\tclasses: value,\n\t\t\t\tadd: true\n\t\t\t} ) );\n\t\t}\n\t},\n\n\t_setOptionDisabled: function( value ) {\n\t\tthis._toggleClass( this.widget(), this.widgetFullName + \"-disabled\", null, !!value );\n\n\t\t// If the widget is becoming disabled, then nothing is interactive\n\t\tif ( value ) {\n\t\t\tthis._removeClass( this.hoverable, null, \"ui-state-hover\" );\n\t\t\tthis._removeClass( this.focusable, null, \"ui-state-focus\" );\n\t\t}\n\t},\n\n\tenable: function() {\n\t\treturn this._setOptions( { disabled: false } );\n\t},\n\n\tdisable: function() {\n\t\treturn this._setOptions( { disabled: true } );\n\t},\n\n\t_classes: function( options ) {\n\t\tvar full = [];\n\t\tvar that = this;\n\n\t\toptions = $.extend( {\n\t\t\telement: this.element,\n\t\t\tclasses: this.options.classes || {}\n\t\t}, options );\n\n\t\tfunction bindRemoveEvent() {\n\t\t\tvar nodesToBind = [];\n\n\t\t\toptions.element.each( function( _, element ) {\n\t\t\t\tvar isTracked = $.map( that.classesElementLookup, function( elements ) {\n\t\t\t\t\treturn elements;\n\t\t\t\t} )\n\t\t\t\t\t.some( function( elements ) {\n\t\t\t\t\t\treturn elements.is( element );\n\t\t\t\t\t} );\n\n\t\t\t\tif ( !isTracked ) {\n\t\t\t\t\tnodesToBind.push( element );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthat._on( $( nodesToBind ), {\n\t\t\t\tremove: \"_untrackClassesElement\"\n\t\t\t} );\n\t\t}\n\n\t\tfunction processClassString( classes, checkOption ) {\n\t\t\tvar current, i;\n\t\t\tfor ( i = 0; i < classes.length; i++ ) {\n\t\t\t\tcurrent = that.classesElementLookup[ classes[ i ] ] || $();\n\t\t\t\tif ( options.add ) {\n\t\t\t\t\tbindRemoveEvent();\n\t\t\t\t\tcurrent = $( $.uniqueSort( current.get().concat( options.element.get() ) ) );\n\t\t\t\t} else {\n\t\t\t\t\tcurrent = $( current.not( options.element ).get() );\n\t\t\t\t}\n\t\t\t\tthat.classesElementLookup[ classes[ i ] ] = current;\n\t\t\t\tfull.push( classes[ i ] );\n\t\t\t\tif ( checkOption && options.classes[ classes[ i ] ] ) {\n\t\t\t\t\tfull.push( options.classes[ classes[ i ] ] );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif ( options.keys ) {\n\t\t\tprocessClassString( options.keys.match( /\\S+/g ) || [], true );\n\t\t}\n\t\tif ( options.extra ) {\n\t\t\tprocessClassString( options.extra.match( /\\S+/g ) || [] );\n\t\t}\n\n\t\treturn full.join( \" \" );\n\t},\n\n\t_untrackClassesElement: function( event ) {\n\t\tvar that = this;\n\t\t$.each( that.classesElementLookup, function( key, value ) {\n\t\t\tif ( $.inArray( event.target, value ) !== -1 ) {\n\t\t\t\tthat.classesElementLookup[ key ] = $( value.not( event.target ).get() );\n\t\t\t}\n\t\t} );\n\n\t\tthis._off( $( event.target ) );\n\t},\n\n\t_removeClass: function( element, keys, extra ) {\n\t\treturn this._toggleClass( element, keys, extra, false );\n\t},\n\n\t_addClass: function( element, keys, extra ) {\n\t\treturn this._toggleClass( element, keys, extra, true );\n\t},\n\n\t_toggleClass: function( element, keys, extra, add ) {\n\t\tadd = ( typeof add === \"boolean\" ) ? add : extra;\n\t\tvar shift = ( typeof element === \"string\" || element === null ),\n\t\t\toptions = {\n\t\t\t\textra: shift ? keys : extra,\n\t\t\t\tkeys: shift ? element : keys,\n\t\t\t\telement: shift ? this.element : element,\n\t\t\t\tadd: add\n\t\t\t};\n\t\toptions.element.toggleClass( this._classes( options ), add );\n\t\treturn this;\n\t},\n\n\t_on: function( suppressDisabledCheck, element, handlers ) {\n\t\tvar delegateElement;\n\t\tvar instance = this;\n\n\t\t// No suppressDisabledCheck flag, shuffle arguments\n\t\tif ( typeof suppressDisabledCheck !== \"boolean\" ) {\n\t\t\thandlers = element;\n\t\t\telement = suppressDisabledCheck;\n\t\t\tsuppressDisabledCheck = false;\n\t\t}\n\n\t\t// No element argument, shuffle and use this.element\n\t\tif ( !handlers ) {\n\t\t\thandlers = element;\n\t\t\telement = this.element;\n\t\t\tdelegateElement = this.widget();\n\t\t} else {\n\t\t\telement = delegateElement = $( element );\n\t\t\tthis.bindings = this.bindings.add( element );\n\t\t}\n\n\t\t$.each( handlers, function( event, handler ) {\n\t\t\tfunction handlerProxy() {\n\n\t\t\t\t// Allow widgets to customize the disabled handling\n\t\t\t\t// - disabled as an array instead of boolean\n\t\t\t\t// - disabled class as method for disabling individual parts\n\t\t\t\tif ( !suppressDisabledCheck &&\n\t\t\t\t\t\t( instance.options.disabled === true ||\n\t\t\t\t\t\t$( this ).hasClass( \"ui-state-disabled\" ) ) ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\treturn ( typeof handler === \"string\" ? instance[ handler ] : handler )\n\t\t\t\t\t.apply( instance, arguments );\n\t\t\t}\n\n\t\t\t// Copy the guid so direct unbinding works\n\t\t\tif ( typeof handler !== \"string\" ) {\n\t\t\t\thandlerProxy.guid = handler.guid =\n\t\t\t\t\thandler.guid || handlerProxy.guid || $.guid++;\n\t\t\t}\n\n\t\t\tvar match = event.match( /^([\\w:-]*)\\s*(.*)$/ );\n\t\t\tvar eventName = match[ 1 ] + instance.eventNamespace;\n\t\t\tvar selector = match[ 2 ];\n\n\t\t\tif ( selector ) {\n\t\t\t\tdelegateElement.on( eventName, selector, handlerProxy );\n\t\t\t} else {\n\t\t\t\telement.on( eventName, handlerProxy );\n\t\t\t}\n\t\t} );\n\t},\n\n\t_off: function( element, eventName ) {\n\t\teventName = ( eventName || \"\" ).split( \" \" ).join( this.eventNamespace + \" \" ) +\n\t\t\tthis.eventNamespace;\n\t\telement.off( eventName );\n\n\t\t// Clear the stack to avoid memory leaks (#10056)\n\t\tthis.bindings = $( this.bindings.not( element ).get() );\n\t\tthis.focusable = $( this.focusable.not( element ).get() );\n\t\tthis.hoverable = $( this.hoverable.not( element ).get() );\n\t},\n\n\t_delay: function( handler, delay ) {\n\t\tfunction handlerProxy() {\n\t\t\treturn ( typeof handler === \"string\" ? instance[ handler ] : handler )\n\t\t\t\t.apply( instance, arguments );\n\t\t}\n\t\tvar instance = this;\n\t\treturn setTimeout( handlerProxy, delay || 0 );\n\t},\n\n\t_hoverable: function( element ) {\n\t\tthis.hoverable = this.hoverable.add( element );\n\t\tthis._on( element, {\n\t\t\tmouseenter: function( event ) {\n\t\t\t\tthis._addClass( $( event.currentTarget ), null, \"ui-state-hover\" );\n\t\t\t},\n\t\t\tmouseleave: function( event ) {\n\t\t\t\tthis._removeClass( $( event.currentTarget ), null, \"ui-state-hover\" );\n\t\t\t}\n\t\t} );\n\t},\n\n\t_focusable: function( element ) {\n\t\tthis.focusable = this.focusable.add( element );\n\t\tthis._on( element, {\n\t\t\tfocusin: function( event ) {\n\t\t\t\tthis._addClass( $( event.currentTarget ), null, \"ui-state-focus\" );\n\t\t\t},\n\t\t\tfocusout: function( event ) {\n\t\t\t\tthis._removeClass( $( event.currentTarget ), null, \"ui-state-focus\" );\n\t\t\t}\n\t\t} );\n\t},\n\n\t_trigger: function( type, event, data ) {\n\t\tvar prop, orig;\n\t\tvar callback = this.options[ type ];\n\n\t\tdata = data || {};\n\t\tevent = $.Event( event );\n\t\tevent.type = ( type === this.widgetEventPrefix ?\n\t\t\ttype :\n\t\t\tthis.widgetEventPrefix + type ).toLowerCase();\n\n\t\t// The original event may come from any element\n\t\t// so we need to reset the target on the new event\n\t\tevent.target = this.element[ 0 ];\n\n\t\t// Copy original event properties over to the new event\n\t\torig = event.originalEvent;\n\t\tif ( orig ) {\n\t\t\tfor ( prop in orig ) {\n\t\t\t\tif ( !( prop in event ) ) {\n\t\t\t\t\tevent[ prop ] = orig[ prop ];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tthis.element.trigger( event, data );\n\t\treturn !( typeof callback === \"function\" &&\n\t\t\tcallback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false ||\n\t\t\tevent.isDefaultPrevented() );\n\t}\n};\n\n$.each( { show: \"fadeIn\", hide: \"fadeOut\" }, function( method, defaultEffect ) {\n\t$.Widget.prototype[ \"_\" + method ] = function( element, options, callback ) {\n\t\tif ( typeof options === \"string\" ) {\n\t\t\toptions = { effect: options };\n\t\t}\n\n\t\tvar hasOptions;\n\t\tvar effectName = !options ?\n\t\t\tmethod :\n\t\t\toptions === true || typeof options === \"number\" ?\n\t\t\t\tdefaultEffect :\n\t\t\t\toptions.effect || defaultEffect;\n\n\t\toptions = options || {};\n\t\tif ( typeof options === \"number\" ) {\n\t\t\toptions = { duration: options };\n\t\t} else if ( options === true ) {\n\t\t\toptions = {};\n\t\t}\n\n\t\thasOptions = !$.isEmptyObject( options );\n\t\toptions.complete = callback;\n\n\t\tif ( options.delay ) {\n\t\t\telement.delay( options.delay );\n\t\t}\n\n\t\tif ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {\n\t\t\telement[ method ]( options );\n\t\t} else if ( effectName !== method && element[ effectName ] ) {\n\t\t\telement[ effectName ]( options.duration, options.easing, callback );\n\t\t} else {\n\t\t\telement.queue( function( next ) {\n\t\t\t\t$( this )[ method ]();\n\t\t\t\tif ( callback ) {\n\t\t\t\t\tcallback.call( element[ 0 ] );\n\t\t\t\t}\n\t\t\t\tnext();\n\t\t\t} );\n\t\t}\n\t};\n} );\n\nreturn $.widget;\n\n} );\n","/*!\n * jQuery UI Mouse 1.13.2\n * http://jqueryui.com\n *\n * Copyright jQuery Foundation and other contributors\n * Released under the MIT license.\n * http://jquery.org/license\n */\n\n//>>label: Mouse\n//>>group: Widgets\n//>>description: Abstracts mouse-based interactions to assist in creating certain widgets.\n//>>docs: http://api.jqueryui.com/mouse/\n\n( function( factory ) {\n\t\"use strict\";\n\n\tif ( typeof define === \"function\" && define.amd ) {\n\n\t\t// AMD. Register as an anonymous module.\n\t\tdefine( [\n\t\t\t\"jquery\",\n\t\t\t\"../ie\",\n\t\t\t\"../version\",\n\t\t\t\"../widget\"\n\t\t], factory );\n\t} else {\n\n\t\t// Browser globals\n\t\tfactory( jQuery );\n\t}\n} )( function( $ ) {\n\"use strict\";\n\nvar mouseHandled = false;\n$( document ).on( \"mouseup\", function() {\n\tmouseHandled = false;\n} );\n\nreturn $.widget( \"ui.mouse\", {\n\tversion: \"1.13.2\",\n\toptions: {\n\t\tcancel: \"input, textarea, button, select, option\",\n\t\tdistance: 1,\n\t\tdelay: 0\n\t},\n\t_mouseInit: function() {\n\t\tvar that = this;\n\n\t\tthis.element\n\t\t\t.on( \"mousedown.\" + this.widgetName, function( event ) {\n\t\t\t\treturn that._mouseDown( event );\n\t\t\t} )\n\t\t\t.on( \"click.\" + this.widgetName, function( event ) {\n\t\t\t\tif ( true === $.data( event.target, that.widgetName + \".preventClickEvent\" ) ) {\n\t\t\t\t\t$.removeData( event.target, that.widgetName + \".preventClickEvent\" );\n\t\t\t\t\tevent.stopImmediatePropagation();\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t} );\n\n\t\tthis.started = false;\n\t},\n\n\t// TODO: make sure destroying one instance of mouse doesn't mess with\n\t// other instances of mouse\n\t_mouseDestroy: function() {\n\t\tthis.element.off( \".\" + this.widgetName );\n\t\tif ( this._mouseMoveDelegate ) {\n\t\t\tthis.document\n\t\t\t\t.off( \"mousemove.\" + this.widgetName, this._mouseMoveDelegate )\n\t\t\t\t.off( \"mouseup.\" + this.widgetName, this._mouseUpDelegate );\n\t\t}\n\t},\n\n\t_mouseDown: function( event ) {\n\n\t\t// don't let more than one widget handle mouseStart\n\t\tif ( mouseHandled ) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._mouseMoved = false;\n\n\t\t// We may have missed mouseup (out of window)\n\t\tif ( this._mouseStarted ) {\n\t\t\tthis._mouseUp( event );\n\t\t}\n\n\t\tthis._mouseDownEvent = event;\n\n\t\tvar that = this,\n\t\t\tbtnIsLeft = ( event.which === 1 ),\n\n\t\t\t// event.target.nodeName works around a bug in IE 8 with\n\t\t\t// disabled inputs (#7620)\n\t\t\telIsCancel = ( typeof this.options.cancel === \"string\" && event.target.nodeName ?\n\t\t\t\t$( event.target ).closest( this.options.cancel ).length : false );\n\t\tif ( !btnIsLeft || elIsCancel || !this._mouseCapture( event ) ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tthis.mouseDelayMet = !this.options.delay;\n\t\tif ( !this.mouseDelayMet ) {\n\t\t\tthis._mouseDelayTimer = setTimeout( function() {\n\t\t\t\tthat.mouseDelayMet = true;\n\t\t\t}, this.options.delay );\n\t\t}\n\n\t\tif ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {\n\t\t\tthis._mouseStarted = ( this._mouseStart( event ) !== false );\n\t\t\tif ( !this._mouseStarted ) {\n\t\t\t\tevent.preventDefault();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\t// Click event may never have fired (Gecko & Opera)\n\t\tif ( true === $.data( event.target, this.widgetName + \".preventClickEvent\" ) ) {\n\t\t\t$.removeData( event.target, this.widgetName + \".preventClickEvent\" );\n\t\t}\n\n\t\t// These delegates are required to keep context\n\t\tthis._mouseMoveDelegate = function( event ) {\n\t\t\treturn that._mouseMove( event );\n\t\t};\n\t\tthis._mouseUpDelegate = function( event ) {\n\t\t\treturn that._mouseUp( event );\n\t\t};\n\n\t\tthis.document\n\t\t\t.on( \"mousemove.\" + this.widgetName, this._mouseMoveDelegate )\n\t\t\t.on( \"mouseup.\" + this.widgetName, this._mouseUpDelegate );\n\n\t\tevent.preventDefault();\n\n\t\tmouseHandled = true;\n\t\treturn true;\n\t},\n\n\t_mouseMove: function( event ) {\n\n\t\t// Only check for mouseups outside the document if you've moved inside the document\n\t\t// at least once. This prevents the firing of mouseup in the case of IE<9, which will\n\t\t// fire a mousemove event if content is placed under the cursor. See #7778\n\t\t// Support: IE <9\n\t\tif ( this._mouseMoved ) {\n\n\t\t\t// IE mouseup check - mouseup happened when mouse was out of window\n\t\t\tif ( $.ui.ie && ( !document.documentMode || document.documentMode < 9 ) &&\n\t\t\t\t\t!event.button ) {\n\t\t\t\treturn this._mouseUp( event );\n\n\t\t\t// Iframe mouseup check - mouseup occurred in another document\n\t\t\t} else if ( !event.which ) {\n\n\t\t\t\t// Support: Safari <=8 - 9\n\t\t\t\t// Safari sets which to 0 if you press any of the following keys\n\t\t\t\t// during a drag (#14461)\n\t\t\t\tif ( event.originalEvent.altKey || event.originalEvent.ctrlKey ||\n\t\t\t\t\t\tevent.originalEvent.metaKey || event.originalEvent.shiftKey ) {\n\t\t\t\t\tthis.ignoreMissingWhich = true;\n\t\t\t\t} else if ( !this.ignoreMissingWhich ) {\n\t\t\t\t\treturn this._mouseUp( event );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif ( event.which || event.button ) {\n\t\t\tthis._mouseMoved = true;\n\t\t}\n\n\t\tif ( this._mouseStarted ) {\n\t\t\tthis._mouseDrag( event );\n\t\t\treturn event.preventDefault();\n\t\t}\n\n\t\tif ( this._mouseDistanceMet( event ) && this._mouseDelayMet( event ) ) {\n\t\t\tthis._mouseStarted =\n\t\t\t\t( this._mouseStart( this._mouseDownEvent, event ) !== false );\n\t\t\tif ( this._mouseStarted ) {\n\t\t\t\tthis._mouseDrag( event );\n\t\t\t} else {\n\t\t\t\tthis._mouseUp( event );\n\t\t\t}\n\t\t}\n\n\t\treturn !this._mouseStarted;\n\t},\n\n\t_mouseUp: function( event ) {\n\t\tthis.document\n\t\t\t.off( \"mousemove.\" + this.widgetName, this._mouseMoveDelegate )\n\t\t\t.off( \"mouseup.\" + this.widgetName, this._mouseUpDelegate );\n\n\t\tif ( this._mouseStarted ) {\n\t\t\tthis._mouseStarted = false;\n\n\t\t\tif ( event.target === this._mouseDownEvent.target ) {\n\t\t\t\t$.data( event.target, this.widgetName + \".preventClickEvent\", true );\n\t\t\t}\n\n\t\t\tthis._mouseStop( event );\n\t\t}\n\n\t\tif ( this._mouseDelayTimer ) {\n\t\t\tclearTimeout( this._mouseDelayTimer );\n\t\t\tdelete this._mouseDelayTimer;\n\t\t}\n\n\t\tthis.ignoreMissingWhich = false;\n\t\tmouseHandled = false;\n\t\tevent.preventDefault();\n\t},\n\n\t_mouseDistanceMet: function( event ) {\n\t\treturn ( Math.max(\n\t\t\t\tMath.abs( this._mouseDownEvent.pageX - event.pageX ),\n\t\t\t\tMath.abs( this._mouseDownEvent.pageY - event.pageY )\n\t\t\t) >= this.options.distance\n\t\t);\n\t},\n\n\t_mouseDelayMet: function( /* event */ ) {\n\t\treturn this.mouseDelayMet;\n\t},\n\n\t// These are placeholder methods, to be overriden by extending plugin\n\t_mouseStart: function( /* event */ ) {},\n\t_mouseDrag: function( /* event */ ) {},\n\t_mouseStop: function( /* event */ ) {},\n\t_mouseCapture: function( /* event */ ) {\n\t\treturn true;\n\t}\n} );\n\n} );\n","/*!\n * jQuery UI Slider 1.13.2\n * http://jqueryui.com\n *\n * Copyright jQuery Foundation and other contributors\n * Released under the MIT license.\n * http://jquery.org/license\n */\n\n//>>label: Slider\n//>>group: Widgets\n//>>description: Displays a flexible slider with ranges and accessibility via keyboard.\n//>>docs: http://api.jqueryui.com/slider/\n//>>demos: http://jqueryui.com/slider/\n//>>css.structure: ../../themes/base/core.css\n//>>css.structure: ../../themes/base/slider.css\n//>>css.theme: ../../themes/base/theme.css\n\n( function( factory ) {\n\t\"use strict\";\n\n\tif ( typeof define === \"function\" && define.amd ) {\n\n\t\t// AMD. Register as an anonymous module.\n\t\tdefine( [\n\t\t\t\"jquery\",\n\t\t\t\"./mouse\",\n\t\t\t\"../keycode\",\n\t\t\t\"../version\",\n\t\t\t\"../widget\"\n\t\t], factory );\n\t} else {\n\n\t\t// Browser globals\n\t\tfactory( jQuery );\n\t}\n} )( function( $ ) {\n\"use strict\";\n\nreturn $.widget( \"ui.slider\", $.ui.mouse, {\n\tversion: \"1.13.2\",\n\twidgetEventPrefix: \"slide\",\n\n\toptions: {\n\t\tanimate: false,\n\t\tclasses: {\n\t\t\t\"ui-slider\": \"ui-corner-all\",\n\t\t\t\"ui-slider-handle\": \"ui-corner-all\",\n\n\t\t\t// Note: ui-widget-header isn't the most fittingly semantic framework class for this\n\t\t\t// element, but worked best visually with a variety of themes\n\t\t\t\"ui-slider-range\": \"ui-corner-all ui-widget-header\"\n\t\t},\n\t\tdistance: 0,\n\t\tmax: 100,\n\t\tmin: 0,\n\t\torientation: \"horizontal\",\n\t\trange: false,\n\t\tstep: 1,\n\t\tvalue: 0,\n\t\tvalues: null,\n\n\t\t// Callbacks\n\t\tchange: null,\n\t\tslide: null,\n\t\tstart: null,\n\t\tstop: null\n\t},\n\n\t// Number of pages in a slider\n\t// (how many times can you page up/down to go through the whole range)\n\tnumPages: 5,\n\n\t_create: function() {\n\t\tthis._keySliding = false;\n\t\tthis._mouseSliding = false;\n\t\tthis._animateOff = true;\n\t\tthis._handleIndex = null;\n\t\tthis._detectOrientation();\n\t\tthis._mouseInit();\n\t\tthis._calculateNewMax();\n\n\t\tthis._addClass( \"ui-slider ui-slider-\" + this.orientation,\n\t\t\t\"ui-widget ui-widget-content\" );\n\n\t\tthis._refresh();\n\n\t\tthis._animateOff = false;\n\t},\n\n\t_refresh: function() {\n\t\tthis._createRange();\n\t\tthis._createHandles();\n\t\tthis._setupEvents();\n\t\tthis._refreshValue();\n\t},\n\n\t_createHandles: function() {\n\t\tvar i, handleCount,\n\t\t\toptions = this.options,\n\t\t\texistingHandles = this.element.find( \".ui-slider-handle\" ),\n\t\t\thandle = \"
\",\n\t\t\thandles = [];\n\n\t\thandleCount = ( options.values && options.values.length ) || 1;\n\n\t\tif ( existingHandles.length > handleCount ) {\n\t\t\texistingHandles.slice( handleCount ).remove();\n\t\t\texistingHandles = existingHandles.slice( 0, handleCount );\n\t\t}\n\n\t\tfor ( i = existingHandles.length; i < handleCount; i++ ) {\n\t\t\thandles.push( handle );\n\t\t}\n\n\t\tthis.handles = existingHandles.add( $( handles.join( \"\" ) ).appendTo( this.element ) );\n\n\t\tthis._addClass( this.handles, \"ui-slider-handle\", \"ui-state-default\" );\n\n\t\tthis.handle = this.handles.eq( 0 );\n\n\t\tthis.handles.each( function( i ) {\n\t\t\t$( this )\n\t\t\t\t.data( \"ui-slider-handle-index\", i )\n\t\t\t\t.attr( \"tabIndex\", 0 );\n\t\t} );\n\t},\n\n\t_createRange: function() {\n\t\tvar options = this.options;\n\n\t\tif ( options.range ) {\n\t\t\tif ( options.range === true ) {\n\t\t\t\tif ( !options.values ) {\n\t\t\t\t\toptions.values = [ this._valueMin(), this._valueMin() ];\n\t\t\t\t} else if ( options.values.length && options.values.length !== 2 ) {\n\t\t\t\t\toptions.values = [ options.values[ 0 ], options.values[ 0 ] ];\n\t\t\t\t} else if ( Array.isArray( options.values ) ) {\n\t\t\t\t\toptions.values = options.values.slice( 0 );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif ( !this.range || !this.range.length ) {\n\t\t\t\tthis.range = $( \"
\" )\n\t\t\t\t\t.appendTo( this.element );\n\n\t\t\t\tthis._addClass( this.range, \"ui-slider-range\" );\n\t\t\t} else {\n\t\t\t\tthis._removeClass( this.range, \"ui-slider-range-min ui-slider-range-max\" );\n\n\t\t\t\t// Handle range switching from true to min/max\n\t\t\t\tthis.range.css( {\n\t\t\t\t\t\"left\": \"\",\n\t\t\t\t\t\"bottom\": \"\"\n\t\t\t\t} );\n\t\t\t}\n\t\t\tif ( options.range === \"min\" || options.range === \"max\" ) {\n\t\t\t\tthis._addClass( this.range, \"ui-slider-range-\" + options.range );\n\t\t\t}\n\t\t} else {\n\t\t\tif ( this.range ) {\n\t\t\t\tthis.range.remove();\n\t\t\t}\n\t\t\tthis.range = null;\n\t\t}\n\t},\n\n\t_setupEvents: function() {\n\t\tthis._off( this.handles );\n\t\tthis._on( this.handles, this._handleEvents );\n\t\tthis._hoverable( this.handles );\n\t\tthis._focusable( this.handles );\n\t},\n\n\t_destroy: function() {\n\t\tthis.handles.remove();\n\t\tif ( this.range ) {\n\t\t\tthis.range.remove();\n\t\t}\n\n\t\tthis._mouseDestroy();\n\t},\n\n\t_mouseCapture: function( event ) {\n\t\tvar position, normValue, distance, closestHandle, index, allowed, offset, mouseOverHandle,\n\t\t\tthat = this,\n\t\t\to = this.options;\n\n\t\tif ( o.disabled ) {\n\t\t\treturn false;\n\t\t}\n\n\t\tthis.elementSize = {\n\t\t\twidth: this.element.outerWidth(),\n\t\t\theight: this.element.outerHeight()\n\t\t};\n\t\tthis.elementOffset = this.element.offset();\n\n\t\tposition = { x: event.pageX, y: event.pageY };\n\t\tnormValue = this._normValueFromMouse( position );\n\t\tdistance = this._valueMax() - this._valueMin() + 1;\n\t\tthis.handles.each( function( i ) {\n\t\t\tvar thisDistance = Math.abs( normValue - that.values( i ) );\n\t\t\tif ( ( distance > thisDistance ) ||\n\t\t\t\t( distance === thisDistance &&\n\t\t\t\t\t( i === that._lastChangedValue || that.values( i ) === o.min ) ) ) {\n\t\t\t\tdistance = thisDistance;\n\t\t\t\tclosestHandle = $( this );\n\t\t\t\tindex = i;\n\t\t\t}\n\t\t} );\n\n\t\tallowed = this._start( event, index );\n\t\tif ( allowed === false ) {\n\t\t\treturn false;\n\t\t}\n\t\tthis._mouseSliding = true;\n\n\t\tthis._handleIndex = index;\n\n\t\tthis._addClass( closestHandle, null, \"ui-state-active\" );\n\t\tclosestHandle.trigger( \"focus\" );\n\n\t\toffset = closestHandle.offset();\n\t\tmouseOverHandle = !$( event.target ).parents().addBack().is( \".ui-slider-handle\" );\n\t\tthis._clickOffset = mouseOverHandle ? { left: 0, top: 0 } : {\n\t\t\tleft: event.pageX - offset.left - ( closestHandle.width() / 2 ),\n\t\t\ttop: event.pageY - offset.top -\n\t\t\t\t( closestHandle.height() / 2 ) -\n\t\t\t\t( parseInt( closestHandle.css( \"borderTopWidth\" ), 10 ) || 0 ) -\n\t\t\t\t( parseInt( closestHandle.css( \"borderBottomWidth\" ), 10 ) || 0 ) +\n\t\t\t\t( parseInt( closestHandle.css( \"marginTop\" ), 10 ) || 0 )\n\t\t};\n\n\t\tif ( !this.handles.hasClass( \"ui-state-hover\" ) ) {\n\t\t\tthis._slide( event, index, normValue );\n\t\t}\n\t\tthis._animateOff = true;\n\t\treturn true;\n\t},\n\n\t_mouseStart: function() {\n\t\treturn true;\n\t},\n\n\t_mouseDrag: function( event ) {\n\t\tvar position = { x: event.pageX, y: event.pageY },\n\t\t\tnormValue = this._normValueFromMouse( position );\n\n\t\tthis._slide( event, this._handleIndex, normValue );\n\n\t\treturn false;\n\t},\n\n\t_mouseStop: function( event ) {\n\t\tthis._removeClass( this.handles, null, \"ui-state-active\" );\n\t\tthis._mouseSliding = false;\n\n\t\tthis._stop( event, this._handleIndex );\n\t\tthis._change( event, this._handleIndex );\n\n\t\tthis._handleIndex = null;\n\t\tthis._clickOffset = null;\n\t\tthis._animateOff = false;\n\n\t\treturn false;\n\t},\n\n\t_detectOrientation: function() {\n\t\tthis.orientation = ( this.options.orientation === \"vertical\" ) ? \"vertical\" : \"horizontal\";\n\t},\n\n\t_normValueFromMouse: function( position ) {\n\t\tvar pixelTotal,\n\t\t\tpixelMouse,\n\t\t\tpercentMouse,\n\t\t\tvalueTotal,\n\t\t\tvalueMouse;\n\n\t\tif ( this.orientation === \"horizontal\" ) {\n\t\t\tpixelTotal = this.elementSize.width;\n\t\t\tpixelMouse = position.x - this.elementOffset.left -\n\t\t\t\t( this._clickOffset ? this._clickOffset.left : 0 );\n\t\t} else {\n\t\t\tpixelTotal = this.elementSize.height;\n\t\t\tpixelMouse = position.y - this.elementOffset.top -\n\t\t\t\t( this._clickOffset ? this._clickOffset.top : 0 );\n\t\t}\n\n\t\tpercentMouse = ( pixelMouse / pixelTotal );\n\t\tif ( percentMouse > 1 ) {\n\t\t\tpercentMouse = 1;\n\t\t}\n\t\tif ( percentMouse < 0 ) {\n\t\t\tpercentMouse = 0;\n\t\t}\n\t\tif ( this.orientation === \"vertical\" ) {\n\t\t\tpercentMouse = 1 - percentMouse;\n\t\t}\n\n\t\tvalueTotal = this._valueMax() - this._valueMin();\n\t\tvalueMouse = this._valueMin() + percentMouse * valueTotal;\n\n\t\treturn this._trimAlignValue( valueMouse );\n\t},\n\n\t_uiHash: function( index, value, values ) {\n\t\tvar uiHash = {\n\t\t\thandle: this.handles[ index ],\n\t\t\thandleIndex: index,\n\t\t\tvalue: value !== undefined ? value : this.value()\n\t\t};\n\n\t\tif ( this._hasMultipleValues() ) {\n\t\t\tuiHash.value = value !== undefined ? value : this.values( index );\n\t\t\tuiHash.values = values || this.values();\n\t\t}\n\n\t\treturn uiHash;\n\t},\n\n\t_hasMultipleValues: function() {\n\t\treturn this.options.values && this.options.values.length;\n\t},\n\n\t_start: function( event, index ) {\n\t\treturn this._trigger( \"start\", event, this._uiHash( index ) );\n\t},\n\n\t_slide: function( event, index, newVal ) {\n\t\tvar allowed, otherVal,\n\t\t\tcurrentValue = this.value(),\n\t\t\tnewValues = this.values();\n\n\t\tif ( this._hasMultipleValues() ) {\n\t\t\totherVal = this.values( index ? 0 : 1 );\n\t\t\tcurrentValue = this.values( index );\n\n\t\t\tif ( this.options.values.length === 2 && this.options.range === true ) {\n\t\t\t\tnewVal = index === 0 ? Math.min( otherVal, newVal ) : Math.max( otherVal, newVal );\n\t\t\t}\n\n\t\t\tnewValues[ index ] = newVal;\n\t\t}\n\n\t\tif ( newVal === currentValue ) {\n\t\t\treturn;\n\t\t}\n\n\t\tallowed = this._trigger( \"slide\", event, this._uiHash( index, newVal, newValues ) );\n\n\t\t// A slide can be canceled by returning false from the slide callback\n\t\tif ( allowed === false ) {\n\t\t\treturn;\n\t\t}\n\n\t\tif ( this._hasMultipleValues() ) {\n\t\t\tthis.values( index, newVal );\n\t\t} else {\n\t\t\tthis.value( newVal );\n\t\t}\n\t},\n\n\t_stop: function( event, index ) {\n\t\tthis._trigger( \"stop\", event, this._uiHash( index ) );\n\t},\n\n\t_change: function( event, index ) {\n\t\tif ( !this._keySliding && !this._mouseSliding ) {\n\n\t\t\t//store the last changed value index for reference when handles overlap\n\t\t\tthis._lastChangedValue = index;\n\t\t\tthis._trigger( \"change\", event, this._uiHash( index ) );\n\t\t}\n\t},\n\n\tvalue: function( newValue ) {\n\t\tif ( arguments.length ) {\n\t\t\tthis.options.value = this._trimAlignValue( newValue );\n\t\t\tthis._refreshValue();\n\t\t\tthis._change( null, 0 );\n\t\t\treturn;\n\t\t}\n\n\t\treturn this._value();\n\t},\n\n\tvalues: function( index, newValue ) {\n\t\tvar vals,\n\t\t\tnewValues,\n\t\t\ti;\n\n\t\tif ( arguments.length > 1 ) {\n\t\t\tthis.options.values[ index ] = this._trimAlignValue( newValue );\n\t\t\tthis._refreshValue();\n\t\t\tthis._change( null, index );\n\t\t\treturn;\n\t\t}\n\n\t\tif ( arguments.length ) {\n\t\t\tif ( Array.isArray( arguments[ 0 ] ) ) {\n\t\t\t\tvals = this.options.values;\n\t\t\t\tnewValues = arguments[ 0 ];\n\t\t\t\tfor ( i = 0; i < vals.length; i += 1 ) {\n\t\t\t\t\tvals[ i ] = this._trimAlignValue( newValues[ i ] );\n\t\t\t\t\tthis._change( null, i );\n\t\t\t\t}\n\t\t\t\tthis._refreshValue();\n\t\t\t} else {\n\t\t\t\tif ( this._hasMultipleValues() ) {\n\t\t\t\t\treturn this._values( index );\n\t\t\t\t} else {\n\t\t\t\t\treturn this.value();\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\treturn this._values();\n\t\t}\n\t},\n\n\t_setOption: function( key, value ) {\n\t\tvar i,\n\t\t\tvalsLength = 0;\n\n\t\tif ( key === \"range\" && this.options.range === true ) {\n\t\t\tif ( value === \"min\" ) {\n\t\t\t\tthis.options.value = this._values( 0 );\n\t\t\t\tthis.options.values = null;\n\t\t\t} else if ( value === \"max\" ) {\n\t\t\t\tthis.options.value = this._values( this.options.values.length - 1 );\n\t\t\t\tthis.options.values = null;\n\t\t\t}\n\t\t}\n\n\t\tif ( Array.isArray( this.options.values ) ) {\n\t\t\tvalsLength = this.options.values.length;\n\t\t}\n\n\t\tthis._super( key, value );\n\n\t\tswitch ( key ) {\n\t\t\tcase \"orientation\":\n\t\t\t\tthis._detectOrientation();\n\t\t\t\tthis._removeClass( \"ui-slider-horizontal ui-slider-vertical\" )\n\t\t\t\t\t._addClass( \"ui-slider-\" + this.orientation );\n\t\t\t\tthis._refreshValue();\n\t\t\t\tif ( this.options.range ) {\n\t\t\t\t\tthis._refreshRange( value );\n\t\t\t\t}\n\n\t\t\t\t// Reset positioning from previous orientation\n\t\t\t\tthis.handles.css( value === \"horizontal\" ? \"bottom\" : \"left\", \"\" );\n\t\t\t\tbreak;\n\t\t\tcase \"value\":\n\t\t\t\tthis._animateOff = true;\n\t\t\t\tthis._refreshValue();\n\t\t\t\tthis._change( null, 0 );\n\t\t\t\tthis._animateOff = false;\n\t\t\t\tbreak;\n\t\t\tcase \"values\":\n\t\t\t\tthis._animateOff = true;\n\t\t\t\tthis._refreshValue();\n\n\t\t\t\t// Start from the last handle to prevent unreachable handles (#9046)\n\t\t\t\tfor ( i = valsLength - 1; i >= 0; i-- ) {\n\t\t\t\t\tthis._change( null, i );\n\t\t\t\t}\n\t\t\t\tthis._animateOff = false;\n\t\t\t\tbreak;\n\t\t\tcase \"step\":\n\t\t\tcase \"min\":\n\t\t\tcase \"max\":\n\t\t\t\tthis._animateOff = true;\n\t\t\t\tthis._calculateNewMax();\n\t\t\t\tthis._refreshValue();\n\t\t\t\tthis._animateOff = false;\n\t\t\t\tbreak;\n\t\t\tcase \"range\":\n\t\t\t\tthis._animateOff = true;\n\t\t\t\tthis._refresh();\n\t\t\t\tthis._animateOff = false;\n\t\t\t\tbreak;\n\t\t}\n\t},\n\n\t_setOptionDisabled: function( value ) {\n\t\tthis._super( value );\n\n\t\tthis._toggleClass( null, \"ui-state-disabled\", !!value );\n\t},\n\n\t//internal value getter\n\t// _value() returns value trimmed by min and max, aligned by step\n\t_value: function() {\n\t\tvar val = this.options.value;\n\t\tval = this._trimAlignValue( val );\n\n\t\treturn val;\n\t},\n\n\t//internal values getter\n\t// _values() returns array of values trimmed by min and max, aligned by step\n\t// _values( index ) returns single value trimmed by min and max, aligned by step\n\t_values: function( index ) {\n\t\tvar val,\n\t\t\tvals,\n\t\t\ti;\n\n\t\tif ( arguments.length ) {\n\t\t\tval = this.options.values[ index ];\n\t\t\tval = this._trimAlignValue( val );\n\n\t\t\treturn val;\n\t\t} else if ( this._hasMultipleValues() ) {\n\n\t\t\t// .slice() creates a copy of the array\n\t\t\t// this copy gets trimmed by min and max and then returned\n\t\t\tvals = this.options.values.slice();\n\t\t\tfor ( i = 0; i < vals.length; i += 1 ) {\n\t\t\t\tvals[ i ] = this._trimAlignValue( vals[ i ] );\n\t\t\t}\n\n\t\t\treturn vals;\n\t\t} else {\n\t\t\treturn [];\n\t\t}\n\t},\n\n\t// Returns the step-aligned value that val is closest to, between (inclusive) min and max\n\t_trimAlignValue: function( val ) {\n\t\tif ( val <= this._valueMin() ) {\n\t\t\treturn this._valueMin();\n\t\t}\n\t\tif ( val >= this._valueMax() ) {\n\t\t\treturn this._valueMax();\n\t\t}\n\t\tvar step = ( this.options.step > 0 ) ? this.options.step : 1,\n\t\t\tvalModStep = ( val - this._valueMin() ) % step,\n\t\t\talignValue = val - valModStep;\n\n\t\tif ( Math.abs( valModStep ) * 2 >= step ) {\n\t\t\talignValue += ( valModStep > 0 ) ? step : ( -step );\n\t\t}\n\n\t\t// Since JavaScript has problems with large floats, round\n\t\t// the final value to 5 digits after the decimal point (see #4124)\n\t\treturn parseFloat( alignValue.toFixed( 5 ) );\n\t},\n\n\t_calculateNewMax: function() {\n\t\tvar max = this.options.max,\n\t\t\tmin = this._valueMin(),\n\t\t\tstep = this.options.step,\n\t\t\taboveMin = Math.round( ( max - min ) / step ) * step;\n\t\tmax = aboveMin + min;\n\t\tif ( max > this.options.max ) {\n\n\t\t\t//If max is not divisible by step, rounding off may increase its value\n\t\t\tmax -= step;\n\t\t}\n\t\tthis.max = parseFloat( max.toFixed( this._precision() ) );\n\t},\n\n\t_precision: function() {\n\t\tvar precision = this._precisionOf( this.options.step );\n\t\tif ( this.options.min !== null ) {\n\t\t\tprecision = Math.max( precision, this._precisionOf( this.options.min ) );\n\t\t}\n\t\treturn precision;\n\t},\n\n\t_precisionOf: function( num ) {\n\t\tvar str = num.toString(),\n\t\t\tdecimal = str.indexOf( \".\" );\n\t\treturn decimal === -1 ? 0 : str.length - decimal - 1;\n\t},\n\n\t_valueMin: function() {\n\t\treturn this.options.min;\n\t},\n\n\t_valueMax: function() {\n\t\treturn this.max;\n\t},\n\n\t_refreshRange: function( orientation ) {\n\t\tif ( orientation === \"vertical\" ) {\n\t\t\tthis.range.css( { \"width\": \"\", \"left\": \"\" } );\n\t\t}\n\t\tif ( orientation === \"horizontal\" ) {\n\t\t\tthis.range.css( { \"height\": \"\", \"bottom\": \"\" } );\n\t\t}\n\t},\n\n\t_refreshValue: function() {\n\t\tvar lastValPercent, valPercent, value, valueMin, valueMax,\n\t\t\toRange = this.options.range,\n\t\t\to = this.options,\n\t\t\tthat = this,\n\t\t\tanimate = ( !this._animateOff ) ? o.animate : false,\n\t\t\t_set = {};\n\n\t\tif ( this._hasMultipleValues() ) {\n\t\t\tthis.handles.each( function( i ) {\n\t\t\t\tvalPercent = ( that.values( i ) - that._valueMin() ) / ( that._valueMax() -\n\t\t\t\t\tthat._valueMin() ) * 100;\n\t\t\t\t_set[ that.orientation === \"horizontal\" ? \"left\" : \"bottom\" ] = valPercent + \"%\";\n\t\t\t\t$( this ).stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( _set, o.animate );\n\t\t\t\tif ( that.options.range === true ) {\n\t\t\t\t\tif ( that.orientation === \"horizontal\" ) {\n\t\t\t\t\t\tif ( i === 0 ) {\n\t\t\t\t\t\t\tthat.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\t\t\t\tleft: valPercent + \"%\"\n\t\t\t\t\t\t\t}, o.animate );\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( i === 1 ) {\n\t\t\t\t\t\t\tthat.range[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\t\t\t\twidth: ( valPercent - lastValPercent ) + \"%\"\n\t\t\t\t\t\t\t}, {\n\t\t\t\t\t\t\t\tqueue: false,\n\t\t\t\t\t\t\t\tduration: o.animate\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif ( i === 0 ) {\n\t\t\t\t\t\t\tthat.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\t\t\t\tbottom: ( valPercent ) + \"%\"\n\t\t\t\t\t\t\t}, o.animate );\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( i === 1 ) {\n\t\t\t\t\t\t\tthat.range[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\t\t\t\theight: ( valPercent - lastValPercent ) + \"%\"\n\t\t\t\t\t\t\t}, {\n\t\t\t\t\t\t\t\tqueue: false,\n\t\t\t\t\t\t\t\tduration: o.animate\n\t\t\t\t\t\t\t} );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlastValPercent = valPercent;\n\t\t\t} );\n\t\t} else {\n\t\t\tvalue = this.value();\n\t\t\tvalueMin = this._valueMin();\n\t\t\tvalueMax = this._valueMax();\n\t\t\tvalPercent = ( valueMax !== valueMin ) ?\n\t\t\t\t\t( value - valueMin ) / ( valueMax - valueMin ) * 100 :\n\t\t\t\t\t0;\n\t\t\t_set[ this.orientation === \"horizontal\" ? \"left\" : \"bottom\" ] = valPercent + \"%\";\n\t\t\tthis.handle.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( _set, o.animate );\n\n\t\t\tif ( oRange === \"min\" && this.orientation === \"horizontal\" ) {\n\t\t\t\tthis.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\twidth: valPercent + \"%\"\n\t\t\t\t}, o.animate );\n\t\t\t}\n\t\t\tif ( oRange === \"max\" && this.orientation === \"horizontal\" ) {\n\t\t\t\tthis.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\twidth: ( 100 - valPercent ) + \"%\"\n\t\t\t\t}, o.animate );\n\t\t\t}\n\t\t\tif ( oRange === \"min\" && this.orientation === \"vertical\" ) {\n\t\t\t\tthis.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\theight: valPercent + \"%\"\n\t\t\t\t}, o.animate );\n\t\t\t}\n\t\t\tif ( oRange === \"max\" && this.orientation === \"vertical\" ) {\n\t\t\t\tthis.range.stop( 1, 1 )[ animate ? \"animate\" : \"css\" ]( {\n\t\t\t\t\theight: ( 100 - valPercent ) + \"%\"\n\t\t\t\t}, o.animate );\n\t\t\t}\n\t\t}\n\t},\n\n\t_handleEvents: {\n\t\tkeydown: function( event ) {\n\t\t\tvar allowed, curVal, newVal, step,\n\t\t\t\tindex = $( event.target ).data( \"ui-slider-handle-index\" );\n\n\t\t\tswitch ( event.keyCode ) {\n\t\t\t\tcase $.ui.keyCode.HOME:\n\t\t\t\tcase $.ui.keyCode.END:\n\t\t\t\tcase $.ui.keyCode.PAGE_UP:\n\t\t\t\tcase $.ui.keyCode.PAGE_DOWN:\n\t\t\t\tcase $.ui.keyCode.UP:\n\t\t\t\tcase $.ui.keyCode.RIGHT:\n\t\t\t\tcase $.ui.keyCode.DOWN:\n\t\t\t\tcase $.ui.keyCode.LEFT:\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\tif ( !this._keySliding ) {\n\t\t\t\t\t\tthis._keySliding = true;\n\t\t\t\t\t\tthis._addClass( $( event.target ), null, \"ui-state-active\" );\n\t\t\t\t\t\tallowed = this._start( event, index );\n\t\t\t\t\t\tif ( allowed === false ) {\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tstep = this.options.step;\n\t\t\tif ( this._hasMultipleValues() ) {\n\t\t\t\tcurVal = newVal = this.values( index );\n\t\t\t} else {\n\t\t\t\tcurVal = newVal = this.value();\n\t\t\t}\n\n\t\t\tswitch ( event.keyCode ) {\n\t\t\t\tcase $.ui.keyCode.HOME:\n\t\t\t\t\tnewVal = this._valueMin();\n\t\t\t\t\tbreak;\n\t\t\t\tcase $.ui.keyCode.END:\n\t\t\t\t\tnewVal = this._valueMax();\n\t\t\t\t\tbreak;\n\t\t\t\tcase $.ui.keyCode.PAGE_UP:\n\t\t\t\t\tnewVal = this._trimAlignValue(\n\t\t\t\t\t\tcurVal + ( ( this._valueMax() - this._valueMin() ) / this.numPages )\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\tcase $.ui.keyCode.PAGE_DOWN:\n\t\t\t\t\tnewVal = this._trimAlignValue(\n\t\t\t\t\t\tcurVal - ( ( this._valueMax() - this._valueMin() ) / this.numPages ) );\n\t\t\t\t\tbreak;\n\t\t\t\tcase $.ui.keyCode.UP:\n\t\t\t\tcase $.ui.keyCode.RIGHT:\n\t\t\t\t\tif ( curVal === this._valueMax() ) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tnewVal = this._trimAlignValue( curVal + step );\n\t\t\t\t\tbreak;\n\t\t\t\tcase $.ui.keyCode.DOWN:\n\t\t\t\tcase $.ui.keyCode.LEFT:\n\t\t\t\t\tif ( curVal === this._valueMin() ) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tnewVal = this._trimAlignValue( curVal - step );\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tthis._slide( event, index, newVal );\n\t\t},\n\t\tkeyup: function( event ) {\n\t\t\tvar index = $( event.target ).data( \"ui-slider-handle-index\" );\n\n\t\t\tif ( this._keySliding ) {\n\t\t\t\tthis._keySliding = false;\n\t\t\t\tthis._stop( event, index );\n\t\t\t\tthis._change( event, index );\n\t\t\t\tthis._removeClass( $( event.target ), null, \"ui-state-active\" );\n\t\t\t}\n\t\t}\n\t}\n} );\n\n} );\n","/*!\n * jQuery JavaScript Library v3.7.1\n * https://jquery.com/\n *\n * Copyright OpenJS Foundation and other contributors\n * Released under the MIT license\n * https://jquery.org/license\n *\n * Date: 2023-08-28T13:37Z\n */\n( function( global, factory ) {\n\n\t\"use strict\";\n\n\tif ( typeof module === \"object\" && typeof module.exports === \"object\" ) {\n\n\t\t// For CommonJS and CommonJS-like environments where a proper `window`\n\t\t// is present, execute the factory and get jQuery.\n\t\t// For environments that do not have a `window` with a `document`\n\t\t// (such as Node.js), expose a factory as module.exports.\n\t\t// This accentuates the need for the creation of a real `window`.\n\t\t// e.g. var jQuery = require(\"jquery\")(window);\n\t\t// See ticket trac-14549 for more info.\n\t\tmodule.exports = global.document ?\n\t\t\tfactory( global, true ) :\n\t\t\tfunction( w ) {\n\t\t\t\tif ( !w.document ) {\n\t\t\t\t\tthrow new Error( \"jQuery requires a window with a document\" );\n\t\t\t\t}\n\t\t\t\treturn factory( w );\n\t\t\t};\n\t} else {\n\t\tfactory( global );\n\t}\n\n// Pass this if window is not defined yet\n} )( typeof window !== \"undefined\" ? window : this, function( window, noGlobal ) {\n\n// Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1\n// throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode\n// arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common\n// enough that all such attempts are guarded in a try block.\n\"use strict\";\n\nvar arr = [];\n\nvar getProto = Object.getPrototypeOf;\n\nvar slice = arr.slice;\n\nvar flat = arr.flat ? function( array ) {\n\treturn arr.flat.call( array );\n} : function( array ) {\n\treturn arr.concat.apply( [], array );\n};\n\n\nvar push = arr.push;\n\nvar indexOf = arr.indexOf;\n\nvar class2type = {};\n\nvar toString = class2type.toString;\n\nvar hasOwn = class2type.hasOwnProperty;\n\nvar fnToString = hasOwn.toString;\n\nvar ObjectFunctionString = fnToString.call( Object );\n\nvar support = {};\n\nvar isFunction = function isFunction( obj ) {\n\n\t\t// Support: Chrome <=57, Firefox <=52\n\t\t// In some browsers, typeof returns \"function\" for HTML